Monday, March 28, 2011

shot 7 retouch

I always saw room for improvement in this particular section of the painting, and finally found the time to revisit it.


(old version)

shot 5 WIP

a few different atmospheric iterations (also, this version is missing the foreground)


(clean plate)





getting there!

Monday, March 21, 2011

Friday, March 18, 2011

mush-dev




having fun designing the mushrooms for shot 6 - entering the cave (above are a few "tops" and the latest version of the model - still tweaking the SSS settings).




The foreground mushroom will be fully CG, while the background ones will be rendered out and put on cards.

Monday, March 7, 2011

shot 6 WIP




(early concept art for this shot)


There are a few elements that still have to be layed in, and a lot of the areas where the rock meets the water hasn't been resolved yet. I'll be leaving some of the more stark god-rays that I'd like to be there for the compositing stage, but I feel that the atmosphere is beginning to define the space nicely.

Sunday, March 6, 2011

color

I'll say it again: James Gurney's book Color and Light is a must-read! I've been doing a lot more painting from life in addition to master copies, and that book has proven to be a great guide. Here are two studies I did this weekend:



Although acrylic has its limits, it helps you to work fast and works well for these kinds of studies. I've taken to doing about one of these a day, and can already feel their impact on each of my matte paintings.