Tuesday, November 23, 2010

weekly update

I've been continuing to work on the concept art, which is coming along, and have been filtering through the feedback from seminar. The majority of it, whether positive or negative, was helpful. The aspect of the animatic that got the most criticism were the camera moves. Some suggested breaking up the shots with closeups and strengthening the connection between each environment. All good points that will be taken into consideration.

I also met with Eric Hanson yesterday. We discussed ways to overcome some technical challenges (i.e. rendering water), but also presented some ways to improve the film from an editorial standpoint. I came out of that discussion wanting to maintain the same pace, but possibly break up each shot with some different angles that I can squeeze out of my camera projections.




Another huge help has been Darin Hilton's Gnomon lecture on camera projection techniques in Maya. It clearly and concisely outlines a logical workflow for creating 3d matte paintings. Highly recommended for anyone who is interested in learning the finer details of this art.

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